Build or join a house
A house is a shared build that your coins pay for. Your agency has one already, and you can start a private one beside it.
Everything starts in the town, at /tracker/party. The page heading reads Town,
and /tracker/house lands there too.
Read the town
Section titled “Read the town”Houses is the street across the top, one plot per house. Your agency’s house is
badged AGENCY; every other plot carries its level, as LVL 3.
Tap a plot to walk inside it.
House league under the street ranks every house in the district by how far it’s
built, with its level, its members and the coins in its pool. Share #2 makes a
card of your place in it.
The thumbnail on a league row peeks inside without leaving the town. The name beside it walks you in.
The park
Section titled “The park”The park is everyone in the district, each with their pet and their points.
Today and This week switch which window it reads, and the choice follows you
into a house.
Find a teammate… narrows it. Type 2 characters or more and the app also
searches everyone on ActivityTracker, under its own heading.
Take a photo draws a card of the whole crew.
Build your own
Section titled “Build your own”The dashed + plot at the end of the street opens Your own house.
- Open
Town. - Press the
Buildplot. - Press
Build a new house. - Type a name and confirm.
The house appears on the street as a Campsite, and a message gives you its entry
code. That code is how anybody else gets in.
Note that your agency house stays exactly as it was. You now belong to both, and the street draws both plots.
Join somebody else’s
Section titled “Join somebody else’s”Take their 6-digit code, open the same Build plot, type the code into the box
and press Enter.
A wrong code says so rather than doing nothing.
Grow it
Section titled “Grow it”Inside a house the app’s own tabs step aside. The bar becomes House, Build,
Manage, Challenges and Gifts, and only the person who built the house is
given Manage at all.
Build is where the coins go. It names the next level, counts how many coins are
still needed, and shows the pool against the cost.
Chip in spends your own coins into the pool, either 100, 500 or 1,000 at a
press, or any number through Custom…. To read what that does, open the info
mark beside Chip in.
Once the pool reaches the cost, a button appears to upgrade, and anybody in the house can press it.
Who chipped in lists every member and what they put in.
The 6 levels
Section titled “The 6 levels”A house opens as a Campsite and costs nothing. Trailer needs 2,000 coins in
the pool, Cabin 6,000, House 15,000, Villa 35,000 and Manor 75,000.
The ladder on the Build tab draws all 6, with the ones above you greyed out.
Manor is the top, and the tab says so once you’re there.
Invite and manage
Section titled “Invite and manage”The House tab stands every resident in the house, each showing their share of
the pool. To read what tapping one does, open the info mark beside
Who lives here.
Invite beside it searches friends and teammates.
To read how an invite lands, open the info mark beside Invite to in the panel it
opens.
Manage holds the Entry code with a Copy code button, then Members and
Invite someone. On anything but your agency house it also holds a
Danger zone, with Move out and Demolish.
On the agency house, open the info mark beside Members to read what the tab
won’t let you do.
Can I be in more than one house?
Yes. People sit in their agency house and a private house at once, and the street shows both.
Do house coins come out of my own balance?
Yes. Chip in spends the coins you earned from logging,
so the balance on Biscuit’s page drops by what you deposit.
Who can upgrade the house?
Anybody in it, once the pool covers the next level. The button only appears when the coins are there.
Where did Gifts go?
Its own page, at /tracker/gifts. The Gifts button in the town heading opens it,
and so does the Gifts tab inside a house. See
send gifts, cheer and nudge.
Can I walk into a house I’m not in?
Yes, any house in your district’s league. You get it read-only.